OK, the oob area contains
chunkId
serialNumber
byteCount
objectId
ecc data
for the data in the chunk.
Is chunkId the id of the chunk, ie the chunk index from 0? Does it
include bad blocks? For example, if the first 10 chunks on my system are
bad, is the first usable chunkId 10 or 1?
The mkyaffsimage sets serialNumber to 0. It it used for yaffs2? What is
the serialNumber used for?
byteCount is the # of bytes in the data part of the chunk.
objectId is incremented from 1 upwards.
Also, mkyaffsimage writes 512 byte chunks, but my system uses 2048 byte
chunks. Is this a known bug? Is there a work around?
Thanks,
Cal Page