Hi Stanley
I guess the other approach is to not modify nand_write but rather modify
mkyaffs2 and use that to write in the image.
-- Charles
On Thursday 22 April 2010 15:15:38 stanley.miao wrote:
> Charles Manning wrote:
> > We should put this in an FAQ...
> >
> > On Tuesday 20 April 2010 11:43:52 Guy Lancaster wrote:
> >> I built a file system image using mkyaffs2image v1.5 but but won't
> >
> > mkyaffsimage (the yaffs1 version) worked reasonably well because yaffs1
> > tends/tended to be used with a single straight-forward flash format.
> >
> > With yaffs2, the actual binary layout is defered to the flash driver (mtd
> > in the case of Linux). This varies from device to device.
> >
> > As a result, the current mkyaffs2image is really a bit of a mess and
> > needs to be whittled and sandpapered to fit with your flash.
>
> Yes, The NAND oob layout varies from device to device, mkyaffs2image
> can't know
> the layout. So we should leave this job to nandwrite.
>
> This is the patch for it.
>
> http://lists.infradead.org/pipermail/linux-mtd/2010-February/028923.html
>
>
> Stanley.
>
> >> load. Without modifications I get numerous errors of the form:
> >>> yaffs tragedy: Bad object type, 2 != 3, for object 1059 at chunk 8242
> >>> during scan
> >>
> >> I'm using a Linux 2.6.33.2 kernel with what I believe is the latest
> >> YAFFS source installed (specifically yaffs_fs.c,v 1.102) for a Samsung
> >> S3C2440 Arm target with 128MB NAND Flash (Samsung K9F1G08X0A).
> >>
> >> When I compile mkyaffs2image I get numerous warnings including a set
> >>
> >> of the form:
> >>> mkyaffs2image.c:249: warning: array subscript is above array bounds
> >>
> >> When I enable a number of the trace flags I get:
> >>> yaffs_ScanBackwards starts intstartblk 1 intendblk 1005...
> >>> block is bad seq 0 state 3
> >>> Block scanning block 1 state 3 seq 0
> >>> Block empty
> >>> block is bad seq 0 state 3
> >>
> >> ...
> >>
> >> I'm wondering if the problem is that the mkyaffs2image.c needs to be
> >> configured for the MTD layout but I don't know how to find out what
> >> that layout is.
> >
> > Yes, that is the problem. The easiest is to just look at the driver and
> > see what flash layout it provides.
> >
> > -- Charles
> >
> >
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>
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